noshg3/char/PLV.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://char/char.gd" type="Script" id=1]
[ext_resource path="res://PLV88 Fire0000.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 40.5, 40 )
[node name="KinematicBody2D" type="KinematicBody2D"]
position = Vector2( -33, -32 )
script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 42, 18 )
texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 29.5, 30 )
shape = SubResource( 3 )