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Fonts | ||
Images | ||
char | ||
LICENSE | ||
PLV88 Fire0000.png | ||
PlayScratt.tscn | ||
Play_UI.tscn | ||
README.md | ||
Start.gd | ||
Start.tscn | ||
default_env.tres | ||
export_presets.cfg | ||
health_bar.tscn | ||
icon.png | ||
icon.png.import | ||
info.tscn | ||
level_juan.tscn | ||
main_menu.gd | ||
main_menu.tscn | ||
project.godot | ||
touch.tscn |
README.md
noshg3
Video game for Windows, Mac, and Linux.
A few stuff about this
Godot Engine v3.5.3.stable.official.6c814135b - https://godotengine.org Download link is at https://godotengine.org/download/archive/3.5.3-stable/ or at Github (https://github.com/godotengine/godot-builds/releases/tag/3.5.3-stable)
Development is now slowly unfolding bit by bit.
Originally, it was intended that this will use the C programming language as the driver of the mechanics of the game, but since I do not know C that much, I decided that using the Godot Engine will have to do since what they offer is good in a sense that I could use it for basic stuff like menu and some other features. You are still free to contribute to this repository or even fork it if you like.
Goals of the project
Make a single-player game that works on the go in Windows, MacOS, and Linux. Mobile devices may be considered, but the aforementioned operating systems are first priority.