Video game for Windows, Mac, and Linux.
 
 
Go to file
tihgs f6157ef89d
Make the android part a bit easy
2025-06-28 20:50:19 +08:00
Fonts Update main_menu 2025-06-17 19:08:27 +08:00
Images Added playable level, playable character, and some grass tiles 2025-06-19 16:13:39 +08:00
char Add Enemy Node 2025-06-27 14:54:50 +08:00
LICENSE Initial commit 2024-10-04 03:01:24 +01:00
PLV88 Fire0000.png Added playable level, playable character, and some grass tiles 2025-06-19 16:13:39 +08:00
PlayScratt.tscn Added button on the PlayScratt file to play level 2025-06-19 16:27:31 +08:00
Play_UI.tscn (Add Play_UI.tscn)Put UI to separate scene 2025-06-27 14:49:34 +08:00
README.md Add download link to Godot engine 2025-06-27 14:35:06 +08:00
Start.gd Added button on the PlayScratt file to play level 2025-06-19 16:27:31 +08:00
Start.tscn Add precursor to the game 2025-06-18 13:54:16 +08:00
default_env.tres Add files via upload 2025-06-16 04:25:33 +01:00
export_presets.cfg Add Android to export_presets 2025-06-21 11:45:01 +08:00
health_bar.tscn Add separate health bar 2D scene 2025-06-27 14:31:43 +08:00
icon.png Add files via upload 2025-06-16 04:25:33 +01:00
icon.png.import Add files via upload 2025-06-16 04:25:33 +01:00
info.tscn add info for fun 2025-06-16 14:21:37 +08:00
level_juan.tscn Remove UI from the level scene 2025-06-27 14:48:12 +08:00
main_menu.gd Add stuff for the touch functions to work 2025-06-20 15:29:20 +08:00
main_menu.tscn Update main_menu 2025-06-17 19:08:27 +08:00
project.godot Added input for left and right in project settings 2025-06-20 15:56:15 +08:00
touch.tscn Make the android part a bit easy 2025-06-28 20:50:19 +08:00

README.md

noshg3

Video game for Windows, Mac, and Linux.

A few stuff about this

Godot Engine v3.5.3.stable.official.6c814135b - https://godotengine.org Download link is at https://godotengine.org/download/archive/3.5.3-stable/ or at Github (https://github.com/godotengine/godot-builds/releases/tag/3.5.3-stable)

Development is now slowly unfolding bit by bit.

Originally, it was intended that this will use the C programming language as the driver of the mechanics of the game, but since I do not know C that much, I decided that using the Godot Engine will have to do since what they offer is good in a sense that I could use it for basic stuff like menu and some other features. You are still free to contribute to this repository or even fork it if you like.

Goals of the project

Make a single-player game that works on the go in Windows, MacOS, and Linux. Mobile devices may be considered, but the aforementioned operating systems are first priority.