[gd_scene load_steps=4 format=2] [ext_resource path="res://char/char.gd" type="Script" id=1] [ext_resource path="res://PLV88 Fire0000.png" type="Texture" id=2] [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 40.5, 40 ) [node name="KinematicBody2D" type="KinematicBody2D"] position = Vector2( -33, -32 ) script = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( 42, 18 ) texture = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 29.5, 30 ) shape = SubResource( 3 )