games.i2p-website/game/openttd/openttd_leopold_javai2p.html

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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Java I2P configuration | Leopold server | OpenTTD</title>
<link rel="stylesheet" href="/css/style.css">
</head>
<body>
<h2>Leopold server - Java I2P OpenTTD configuration</h2>
<ol>
<li>Go to the tunnel creation page http://127.0.0.1:7657/i2ptunnelmgr</li>
<li>At the bottom of the page click "Create" then "New client tunnel: Standart"</li>
<li>Choose the name.</li>
<li>Press "Automatically start tunnel when router starts"</li>
<li>In "Access Point" tab you need to set a port that your tunnel will listen on. You will connect to that port later in the game.</li>
<li>In the "Tunnel Destination" tab enter server's address and port</li>
<li>In the "Tunnel Length Options" tab it's better to use 1 hop (0 hop variance).</li>
<li>In the "Tunnel Quantity Options" set quantity to 5 tunnels</li>
<li>Set custom options to minimize delays.</li>
</ol>
<p>
Values:
</p>
<ol>
<li value=3>OpenTTD</li>
<li value=5>3979</li>
<li value=6>leopoldoipmm7xqqu3bo2qcceia6rjuxeh3r47ty2ln53xlx2poa.b32.i2p:3979</li>
<li value=9>crypto.ratchet.inboundTags=500 gzip=false i2p.streaming.initialAckDelay=10</li>
</ol>
</body>
</html>