[gd_scene load_steps=7 format=2] [ext_resource path="res://Images/Grass Block.png" type="Texture" id=1] [ext_resource path="res://char/PLV.tscn" type="PackedScene" id=2] [ext_resource path="res://main_menu.gd" type="Script" id=3] [ext_resource path="res://Play_UI.tscn" type="PackedScene" id=4] [sub_resource type="ConvexPolygonShape2D" id=2] points = PoolVector2Array( 0, 0, 112, 0.609558, 111.528, 65.7137, 0, 66 ) [sub_resource type="TileSet" id=1] 0/name = "Grass Block.png 0" 0/texture = ExtResource( 1 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 0, 112, 66 ) 0/tile_mode = 0 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape = SubResource( 2 ) 0/shape_one_way = false 0/shape_one_way_margin = 1.0 0/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 2 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 0/z_index = 0 [node name="Node2D" type="Node2D"] script = ExtResource( 3 ) [node name="TileMap" type="TileMap" parent="."] tile_set = SubResource( 1 ) show_collision = true format = 1 tile_data = PoolIntArray( 393225, 536870912, 0, 458759, 536870912, 0, 458760, 536870912, 0, 458761, 536870912, 0, 458762, 536870912, 0, 458763, 536870912, 0, 458764, 536870912, 0, 458765, 536870912, 0, 458766, 536870912, 0, 524292, 536870912, 0, 524293, 536870912, 0, 524294, 536870912, 0, 524295, 536870912, 0, 524296, 536870912, 0, 524297, 536870912, 0, 524298, 536870912, 0, 524299, 536870912, 0, 524300, 536870912, 0, 524301, 536870912, 0, 524302, 536870912, 0, 589824, 536870912, 0, 589825, 536870912, 0, 589826, 536870912, 0, 589827, 536870912, 0, 589828, 536870912, 0, 589829, 536870912, 0, 589830, 536870912, 0, 589831, 536870912, 0, 589832, 536870912, 0, 589833, 536870912, 0, 589834, 536870912, 0, 589835, 536870912, 0, 589836, 536870912, 0, 589837, 536870912, 0, 589838, 536870912, 0, 589839, 536870912, 0 ) [node name="KinematicBody2D" parent="." instance=ExtResource( 2 )] position = Vector2( 102, 414 ) [node name="Node2D" parent="." instance=ExtResource( 4 )]