39 lines
1.1 KiB
C
39 lines
1.1 KiB
C
#pragma once
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#include <epan/value_string.h>
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#define PID_SB_HS_LOGIN 0x00
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#define PID_CB_LOGIN_DISCONNECT 0x00
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#define PID_CB_LOGIN_CRYPT_RQ 0x01
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#define PID_CB_LOGIN_SUCCESS 0x02
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#define PID_CB_LOGIN_SET_COMPRESSION 0x03
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#define PID_SB_LOGIN_START 0x00
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#define PID_SB_LOGIN_CRYPT_RESPONSE 0x01
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#define PID_CB_PLAY_SPAWN_PLAYER 0x05
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#define PID_CB_PLAY_SERVER_DIFFICULTY 0x0D
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#define PID_CB_PLAY_PLUGIN_MESSAGE 0x18
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#define PID_CB_PLAY_UNLOAD_CHUNK 0x1D
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#define PID_CB_PLAY_CHUNK_DATA 0x20
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#define PID_CB_PLAY_JOIN_GAME 0x23
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#define PID_CB_PLAY_RESOURCE_PACK_SEND 0x34
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#define PID_CB_PLAY_RESPAWN 0x35
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#define PID_CB_PLAY_ENTITY_METADATA 0x3C
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#define PID_SB_PLAY_PLUGIN_MESSAGE 0x09
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#define PID_SB_PLAY_POS_AND_VIEW 0x0E
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#define PID_SB_PLAY_RESOURCE_PACK_STAT 0x18
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//#define
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extern const value_string sbpackettypes_handshake[];
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extern const value_string cbpackettypes_slp[], sbpackettypes_slp[];
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extern const value_string cbpackettypes_login[], sbpackettypes_login[];
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extern const value_string cbpackettypes[], sbpackettypes[];
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extern const value_string states[], difficulty_levels[], resourcepack_status[];
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extern const value_string metadata_types[], direction[];
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